Koeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His chestnut hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Koeth embodies much of what other species detest in the Elves. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Hematite (16 gp). Red-brown spinel (50 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
Zepar Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'0" western man, he is dressed in a clean green cloak covering his clean studded leather. His hair, while still mostly brown, has prominent grey streaks. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zepar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He's in love; and to settle down with his crush
Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Enemies, Has a crush. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Andry Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears red trousers with brown and red striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. She wears her black hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Andry was raised in a hard working conservative environment. A gifted student she started as a Bookbinder, but she got bored and became a Detective. She then took over the family business and is one of the better Detective for hire.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Slave, Job. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 sp.
Dadalan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear green tank tops with brown pants. His long silver crest is drawn into a two foot long braid. His gold eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and wants to raise his children well
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Family. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 15 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate silver chain set with a tourmaline (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A necklace of small pink pearls (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!

