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NPC Generator

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Advanced [show]


Cockaby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He has moderate length chestnut hair. His hazel eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 4 years old his parents immigrated from the south. He worked as a nervous Beggar and found it very stressful. He was granted necromantic powers by his dying sister.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Military, Immigrant. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Cockaby Ningel, Male Gnome Cleric 11
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 98 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1300 gp. Coral (150 gp). Sard (30 gp). Blue sapphire (1100 gp). Star rose quartz (30 gp). Blue quartz (7 gp). Golden yellow topaz (500 gp). Banded agate (7 gp). Alexandrite (500 gp).


Social Check DCs


Isabella Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She wears baggy brown pantaloons and a green scarf. Her hair is cut close to her head. She has blue eyes and a brown hat with a green feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Isabella and her spouse have recently divorced.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Isabella Tyndall, Female Human Commoner 10
Medium (5'5") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 3d6-4, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. He sports a long white beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a priest and was forced into it by his family

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Winterbourne, Male Human Warrior 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills History +5, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Magnifying glass.


Social Check DCs


Driindar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple green robe with black stripes complete with hood. Her brass crest is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 6 years old her parents immigrated from the east. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted psionic powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Driindar Xephyrbahnor, Female Dragonborn Warlock 14
Medium (6'1") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 400 pp. Amethyst (130 gp). Jasper (40 gp). Black pearl (1300 gp). Obsidian (4 gp). Red spinel (130 gp). Brown-green garnet (130 gp). Aquamarine (1300 gp). Banded agate (4 gp). Rich purple corundum (700 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Obsidian (4 gp). Azurite (4 gp). Star rose quartz (40 gp).


Social Check DCs

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