Ahrim Rise, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean green cloak covering his clean studded leather. He wears a Stetson hat to hide his balding. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away
Ideals: Logical, Fighting. Flaws: Sensitive. Bonds: Enemies. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 600 sp.
Jade Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His yellow fur has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Jade was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.
Motivation: Regain custody of his daughter.
Ideals: Joker, Justice. Bonds: Job, Family. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 12000 sp. Cloth of gold vestments (50 gp).
Vicky Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has black hair. She is baby faced.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is lazy, self-centered, vain, and jealous.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered painting. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is greedy; and to clean up the streets
Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Rich, Guardian. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 87 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1200 pp. Silver pearl (70 gp). Deep blue spinel (1000 gp). Star rose quartz (20 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Black opal (1500 gp). Lapis lazuli (10 gp). Black pearl (1000 gp). Smoky quartz (20 gp). Rose (20 gp). Amethyst (70 gp). 1 Medium magic item.
Dustin Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a violet and brown handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: To pay off his debts; and to reunite with his old friends
Ideals: Athletic, Gifted. Flaws: Forgetful. Bonds: Job, Adventurer, Debt. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 74 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (2000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

