Elegant Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. He keeps his brown fur in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Body Guard, his mother struggled to pay the bills. Elegant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Nature, Adventurer, Poor, Guardian. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Raam Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His eyes are red and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To clean up the streets; and to protect his home
Flaws: Cynical. Bonds: Job, Slave, Criminal record, Guardian. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp. Aquamarine (1000 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emma Breeden, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has shaved her head bald. She has hazel eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a font of random trivia from the lore and stories she has discovered
History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic, Logical. Flaws: Impulsive. Bonds: Job, Mentor, Immigrant. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
Possessions: 60 gp. Chrysoprase (80 gp). 1 Banded mail.
Torgga Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern woman wears rags and sports a simple walking cane. Her silver hair, when down, is lengthy. She has gleaming, smiling blue eyes.
Personality: Calm and collected, she is a well trained Priest. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her brother before her, after school she went straight into learning to become a Priest. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She feels threatened by others.
Ideals: Athletic. Flaws: Fearful, Addict. Bonds: Poor, Job, Debt. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 96 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: Gold and topaz bottle stopper cork (1500 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


