Kassoon
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NPC Generator

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Advanced [show]


Fargas Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tight fitting white shirt and pants. His chestnut hair is braided into rings. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with writing.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Bonds: Religious, Military. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Fargas Nimblefingers, Male Halfling Fighter 10
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 86 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Quarion Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Spice Merchant. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Spice Merchant, Quarion learned a great deal about his father's area of expertise. Quarion abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.

Motivation: He has a crush on the local Farmer; and wants to open a new tavern

Flaws: Insomniac, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Quarion Durkin, Male Half-Elf Ranger 8
Medium (4'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has moderate length scarlet crest. His red eyes dart from person to person.

Personality: Kiirith hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic, Gifted. Bonds: Rich. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Kiirith Jerynomonis, Male Dragonborn Commoner 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fax Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He wears a Stetson hat to hide his balding. This gold eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Fax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Job, Mentor. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Fax Verthisathurgiesh, Male Dragonborn Cleric 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)6 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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