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NPC Generator

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Advanced [show]


Curran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his golden hair in a pixie cut. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Military, Slave. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Curran Wildheart, Male Halfling Paladin 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 38 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Balimaar Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Joker, Entrepeneur. Bonds: Job, Adventurer, Debt. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Balimaar Xiloscient, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Religion +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Black pearl (1000 gp). Aquamarine (1000 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Anselm Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Bather business at a young age. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Body Guard again.

Ideals: Fighting, Athletic, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Anselm Drover, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 13 (+1)19 (+4)
Skills Deception +7, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. He has styled his blonde hair well, parting it to the left. His brown eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Joker, Persistence. Bonds: Rich, Adventurer, Religious. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Azaki Accord, Male Half-Elf Druid 12
Medium (5'6") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 16 (+3)8 (-1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 4000 gp. Solid gold idol (200 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2100 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.


Social Check DCs

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