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NPC Generator

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Advanced [show]


Cloak Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears pastel cloth garments or leather armor. His white fur is lengthy. His eyes are green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Bonds: Adventurer, Military, Slave. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Cloak Wind, Male Tabaxi Aristocrat 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (40 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Ralf Marleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely grey suit with red socks and a vest with buckled shoes. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Shipwright, Ralf learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor

Flaws: Shy, Hedonist. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Ralf Marleigh, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Meena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a grey scarf. She is physically well-built. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes peer out from beneath her top tan hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Meena was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Laborer for hire.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult.

Ideals: Athletic, Fighting. Bonds: Poor, Religious, Job. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Meena Munggen, Female Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics -1, History +0
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is well dressed, but even with her fine clothing she looks run-down. She wears her black hair up in a very large beehive style do. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Tawna Tealeaf, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 1000 gp. Tourmaline (130 gp).


Social Check DCs

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