Gorga Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and white robe with the hood down. She carries with her a set of hand crossbows on her belt, each one with a opal on the hilt. Her blonde hair is kept up in a ponytail inside a broad hat. Her hazel eyes are slightly larger than normal.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She can't help but pocket interesting objects she comes across
History: From birth she was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Gorga's homeland. Gorga decided to take the middle way and become a bodyguard. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for her; and she is a bit of a kleptomaniac
Ideals: Fighting, Impeccable. Bonds: Criminal record, Mentor, Immigrant. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 17 (+3) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. Black star sapphire (1400 gp). Rhodochrosite (7 gp). Iolite (80 gp). Chrysoprase (80 gp).
Sekhmet Idea, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing the road beaten gear of a warrior. She wears her chestnut hair down. Her silver eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sekhmet was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sekhmet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sekhmet. Recently she has begun working with bootleggers and crooks.
Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Job, Criminal record, Rich. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 sp.
Joan Dryden, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears brown trousers with yellow and blue striped suspenders. She wears various colorful collared shirts. She wears a feathered hat to hide her balding. Her fierce violet eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was granted divine powers by her dying brother.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Impeccable, Optimist, Gifted, Athletic. Bonds: Family. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.
Sarai Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a red vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her red boots flare out at the collars. Her hair is long and blonde with streaks of auburn, and is pulled back with small red clips. She wears a mask on her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born in the south, but her parents moved at a very young age to the north. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Slave. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4
Possessions: 30000 cp. Chalcedony (70 gp). Chalcedony (70 gp). 1 Disguise kit. 1 Spyglass. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!


