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NPC Generator

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Advanced [show]


Aelar Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow armored body suit, with a simple brown line shooting up and back down. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Spy and was forced into it by his family.

Flaws: Impulsive. Bonds: Family, Immigrant, Religious. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Aelar Staurheim, Male Half-Elf Rogue 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak, and sports empty pouches on his belt. His white hair is cut short. He has a tattooed face.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has dedicated himself to building a better world.

Motivation: To prove his worth to the world; and to reunite with his old friends

Flaws: Insane, Impulsive. Bonds: Adventurer, Military, Slave. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alvyn Folkor, Male Gnome Druid 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 16 (+3)7 (-2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 cp.


Social Check DCs


Kipper Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is cut close to his head. His eyes are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Kipper was born in the south. At a young age he loved to build and create. He has had some formal dancing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kipper fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Persistence, Artistic, Fighting. Flaws: Fearful. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Kipper Scheppen, Male Gnome Bard 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Kellen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a blue cloak and cross-gartered grey stockings. Beneath his clothing is a huge mess of scar tissue. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Insomniac, Depressed, Mundane. Bonds: Slave. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Kellen Shadowcloak, Male Gnome Paladin 6
Small (3'3") Gnome, Chaotic Good (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Golden pearl (40 gp). Zircon (40 gp). Jasper (40 gp). Black opal (400 gp).


Social Check DCs

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