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NPC Generator

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Advanced [show]


Bolhild Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She tends to wear a large grey jacket. She wears her black hair down. Her violet eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Fletcher. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and expand her business

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Bolhild Glanhig, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1900 sp.


Social Check DCs


Alberich Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who tends to wear a large brown jacket, he is not a threatening figure. His brown hair and beard is wavy and long. His eyes are hazel.

Personality: He is irascible and easily irritated. Alberich is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant, Enemies. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Alberich Brawnanvil, Male Dwarf Adept 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Williamina Gentry, Female Human [Permalink]

Personal [hide]

Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her brown hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Merchant, her father struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Williamina and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Criminal record. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Williamina Gentry, Female Human Druid 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Riardon Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears a tan collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a axe. His tied-back hair is brown. His eyes are green and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Military, Job, Adventurer. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Riardon Amakiir, Male Elf Fighter 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (400 gp). Black velvet mask with numerous citrines (150 gp). 1 Half-Plate.


Social Check DCs

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