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NPC Generator

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Advanced [show]


Anne Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a yellow and grey robe with the hood down. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her father raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Anne Heiser, Female Half-Elf Druid 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 6000 sp. Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her silver hair is knotted and matted. Her fierce hazel eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic, Philantrophist. Bonds: Job, Military, Rich. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Veloptima Nackle, Female Gnome Rogue 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 400 sp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Gruk Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, white cloak. He has done his best to style his black hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Gruk studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted, Persistence. Flaws: Disease, Shy. Bonds: Job. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Gruk Kenley, Male Half-Orc Adept 5
Medium (5'3") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 5 (-3)10 (+0) 15 (+2)6 (-2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 600 gp.


Social Check DCs


Raam Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and he perpetually has his bastard sword ready. His silver hair is kept up in a ponytail inside a broad hat. His red eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to be a marshal again

Ideals: Fighting, Disciplined, Optimist. Flaws: Depressed. Bonds: Poor. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Raam Silence, Male Tiefling Expert 6
Medium (6'6") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. Blue sapphire (500 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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