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NPC Generator

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Advanced [show]


Quespa Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She keeps her black crest in a pixie cut. Her gold eyes dart from person to person to random spaces in the air.

Personality: This woman loves writing and to teach people writing more than just about anything. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Quespa hails from a village terrorized by giants. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Fighting, Artistic, Gifted. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Quespa Bhenkumbyrznaax, Female Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 43000 sp.


Social Check DCs


Harvest Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a brown and white robe with the hood down. Her fur is cut close to her head. She has yellow eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Harvest lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Athletic, Fighting. Bonds: Rich, Family. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Harvest Of World, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Zircon (20 gp).


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His beige fur is lengthy. His eyes are likewise blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When Emerald reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Adventurer, Military. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emerald In Woods, Male Tabaxi Warlock 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1200 gp. Alexandrite (200 gp). Emerald (1400 gp). Eye agate (8 gp). Blue star sapphire (1400 gp). Chrysoprase (80 gp). Rhodochrosite (8 gp). Blue star sapphire (1400 gp).


Social Check DCs


Giselle Tatum, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown cloak. She keeps her white hair in a pixie cut. She has gleaming, smiling amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy and tries to find solutions quickly.

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Flaws: Antagonistic, Lazy, Insane. Bonds: Poor, Job. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Giselle Tatum, Female Human Warrior 2
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp.


Social Check DCs

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