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NPC Generator

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Advanced [show]


Manfred Riley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is long and red with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his writing dream.

Motivation: To reunite with his old friends.

Ideals: Fighting, Professionalism, Artistic. Flaws: Antagonistic, PTSD. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Riley, Male Human Monk 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Sarai Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears skinny pants and wears a white and green robe with the hood down. With bright brown hair. Her fierce violet eyes like to dwell on things.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is a Doppelganger in disguise. She moved out south to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by drow. Sarai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Seeks redemption; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Adventurer, Criminal record, Enemies. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Sarai Goodearth, Female Halfling Ranger 16
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 85 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +9
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 7000 gp. Black pearl (1500 gp). Malachite (8 gp). Obsidian (8 gp). Aquamarine (1500 gp). Star ruby (800 gp). Lapis lazuli (8 gp). 1 Medium magic item.


Social Check DCs


Emen Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white leather gloves, a white jacket, and tight pants. Her brown hair is well kept. She has gleaming, smiling hazel eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Emen was born in the south. At a young age she loved to build and create. She married young, but lost her spouse to goblins. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Enemies, Adventurer. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Emen Darlington, Female Half-Orc Wizard 17
Medium (5'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 62 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Deception +5, Stealth +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 9000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (500 gp). Finely wrought small gold bracelet (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Hunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with blue slacks. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and chestnut. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Religious, Adventurer, Immigrant, Guardian. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Hunter Kelsey, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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