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NPC Generator

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Advanced [show]


Altho Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many white ritualistic tattoos. He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. His chestnut hair is cut short. His eyes are a pleasant blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in the east. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Altho Stonebridge, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. Obsidian (5 gp). Blue star sapphire (1600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair and beard is wavy and long. His eyes are blue and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted, Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Harbek Holderhek, Male Dwarf Druid 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 50 pp. Black pearl (500 gp). Moss agate (16 gp). Golden pearl (130 gp).


Social Check DCs


Alice Payton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely brown suit with white socks and a vest with buckled shoes. Her brown hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Alice Payton, Female Human Cleric 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 600 gp. Black star sapphire (600 gp). Jasper (70 gp). Alexandrite (300 gp).


Social Check DCs


Melissa Dayton, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. She has a long red ponytail with little hanging trinkets. Her hazel eyes dart from person to person.

Personality: Melissa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Melissa Dayton, Female Human Warrior 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Deception +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 600 gp.


Social Check DCs

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