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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Meena Offund, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Joker. Flaws: Greedy. Bonds: Nature, Job, Military. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Meena Offund, Female Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Moonstone (60 gp). Citrine (60 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Quespa Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and she perpetually has her crossbow ready. Her scarlet crest, when down, is lengthy. Her eyes are red.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Justice. Bonds: Immigrant, Military. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Quespa Skaarzborroosh, Female Dragonborn Expert 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alice Tenley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear flannel. She keeps her long chestnut hair kept up in a rat tail. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She misses her home and complains about the freezing weather, even in summer.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Alice was born on a far western desert where she grew up under the tutelage of her father, an expert Map Maker. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud.

Ideals: Joker. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alice Tenley, Female Human Commoner 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 7 Acid flasks.


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey deerstalker hat and grey clothes. He has chestnut hair. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east his family was never financially stable. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Opinionated, Artistic. Bonds: Immigrant, Adventurer, Poor, Slave. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Dayton, Male Human Rogue 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)16 (+3) 16 (+3)8 (-1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Auran, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. Smoky quartz (20 gp).


Social Check DCs

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