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NPC Generator

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Advanced [show]


Borun Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His blonde hair has been sun bleached extensively. This brown eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Borun hails from a village terrorized by dire rats. His necromantic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Enemies. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Borun Hilltopple, Male Halfling Commoner 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Galinndan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky blue painted plate armor. With a patchy silver beard and wild silver hair. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Galinndan Iranapha, Male Elf Rogue 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4

Possessions: 160 pp.


Social Check DCs


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports red clothing, slightly heavier than average wear. With a patchy golden beard and wild golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Hamil's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Sage mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Hamil Tosscobble, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp.


Social Check DCs


Duvamil Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is kept up in a ponytail inside a top hat. Her blue eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Opinionated, Persistence. Bonds: Rich, Has a crush, Adventurer, In love. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Duvamil Humplebumple, Female Gnome Aristocrat 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs

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