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NPC Generator

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Advanced [show]


Symma Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue cloak and cross-gartered green stockings. Her red hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Logical. Bonds: Adventurer, Poor, Mentor, Job. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Symma Silverthread, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries glaives. She wears her auburn hair up in a very large beehive style do. Her eyes are green.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Sage business at a young age. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Sage.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Disciplined, Justice. Bonds: Poor, Job. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Dee Jamjar, Female Halfling Warrior 9
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 7000 sp. Malachite (13 gp). Sard (30 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Jasmine Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a white costume with the symbols of luck on her torso. Her golden hair is cut short. Her hazel unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the east, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. During her travels, Jasmine and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jasmine discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Jasmine fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants revenge against orcs.

Flaws: Disease, Depressed. Bonds: Enemies, Immigrant, Adventurer. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Jasmine Goodearth, Female Halfling Aristocrat 4
Small (2'8") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He tends to wear a large tan jacket. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: To be a Server again; and a deep hatred of goblins

Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Dreali Floshem, Male Elf Barbarian 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs

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