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NPC Generator

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Advanced [show]


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears baggy black pantaloons and a white scarf. Her bronze crest is lengthy. She wears large thick round spectacles.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: Doesn't want to be a Hunter and was forced into it by her family; and expand her business

Ideals: Impeccable. Bonds: Family, Mentor, Rich, Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Cleric 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 10 (+0)7 (-2)
Skills Insight +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 13000 sp.


Social Check DCs


Azza Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her silver hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west to a Navigator, Azza learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Rich, Criminal record, Job. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Azza Enigma, Female Tiefling Expert 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Blue star sapphire (800 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Flaws: Shy, Greedy. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Delg Torunn, Male Dwarf Rogue 6
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dagnal Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'3" and wears a brown costume with the symbols of luck on her torso. She wears her red hair up in a very large beehive style do. Her gray eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: Born in the east to a Merchant, Dagnal learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has worked as a Merchant like her father before her.

Motivation: She is content; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Opinionated, Professionalism. Flaws: Mundane. Bonds: Job, Debt. Occupation: Merchant

Voice: French accent

Attributes [hide]

Dagnal Stoutale, Female Dwarf Ranger 8
Medium (4'3") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp.


Social Check DCs

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