John Van Es, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.
History: John was raised in a hard working conservative environment. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and he's in love
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Job, Slave, Family. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. Peridot (60 gp).
Veloptima Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears blue trousers with pastel and white striped suspenders. She wears various colorful collared shirts. She has a long brown ponytail with little hanging trinkets. Her hazel eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.
History: Sold as a small child to a wizard, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To protect her home; and money/treasure
Flaws: Antagonistic, Lazy. Bonds: Mentor, Rich, Guardian. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp. Smoky quartz (20 gp). Golden yellow topaz (1000 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a quarterstaff. He has moderate length silver hair. His amber eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Detective father left him crippled. After a long history of fighting, Riardon and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and he wants revenge against gnolls
Flaws: Antagonistic, Disease. Bonds: Enemies, Adventurer. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 78 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: Obsidian (8 gp). Amber (130 gp). Violet garnet (1300 gp). Eye agate (8 gp). Sardonyx (70 gp).
Adrie Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Slave Trader, and carries sickles. She has wavy blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of her daughter.
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Job, Family. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Coral (50 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!


