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NPC Generator

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Advanced [show]


Drogo Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy red hair. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Armorer profession.

History: Drogo was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Drogo Selevarun, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 5 (-3)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Peridot (80 gp). Freshwater pearl (13 gp). Star ruby (400 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Orryn grew up listening to his father's many stories. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Cynical. Bonds: Adventurer, Job, Rich. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Orryn Reese, Male Gnome Cleric 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 7 (-2)9 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Fonkin Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.

Personality: Overbrimming with self-confidence, Fonkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Fonkin studied abroad. A freak accident while working with his Barrister mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record, Family. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Fonkin Leffery, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Chrysoberyl (140 gp). Rose (40 gp). 3 Antitoxin. 3 Holy water. 7 Acid flasks. 3 Holy water.


Social Check DCs


Akta Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple yellow line shooting up and back down, and she perpetually has her nunchaku ready. She keeps her black hair in a flapper bob. Her eyes are likewise black.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Akta's homeland. Akta decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Akta Judgment, Female Tiefling Warrior 8
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (110 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs

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