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NPC Generator

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Advanced [show]


Tyna Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red costume with the symbols of luck on her torso. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her red hair up. She has green eyes and a red hat with a tan feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Meet up once more with her childhood friend.

Flaws: Disease, Insomniac. Bonds: Rich, Adventurer, Enemies. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Tyna Cherrycheeks, Female Halfling Wizard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 500 gp.


Social Check DCs


Anverth Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his rapier. His brown hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. Anverth was born on a far northern island where he grew up under the tutelage of his mother, an expert Dilettante. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Mentor, Immigrant. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Anverth Quillsharpener, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is wearing colorful clothing, dressed as a Merchant. His fur is short and white. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Rich, Family, Job. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Windy In Woods, Male Tabaxi Monk 7
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp. Malachite (9 gp). Rhodochrosite (9 gp). Bloodstone (20 gp). Red-brown spinel (130 gp).


Social Check DCs


Tawar Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears skinny pants and wears a black and blue robe with the hood down. Her golden hair is cut short. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: She was born at the edge of vast plains. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic, PTSD. Bonds: Nature. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Tawar Birkenhead, Female Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs

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