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NPC Generator

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Advanced [show]


Creega Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white shirt with thin brown vertical stripes and tan pants, and sports empty pouches on her belt. She keeps her golden hair in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Creega will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Creega lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Family, Criminal record, Religious. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Creega Halsey, Female Half-Orc Commoner 4
Medium (5'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his warhammer. He sports a long brown beard, and similarly colored long hair. His eyes are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Wymar hails from a village terrorized by giants. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Enfield, Male Human Druid 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)7 (-2) 13 (+1)18 (+4)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Kriv Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his falchion. He keeps his long black crest kept up in a rat tail. His eyes are red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Kriv was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kriv's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Kriv Skaarzborroosh, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 43 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 150 pp.


Social Check DCs


Falkrunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a brown and violet robe with the hood down. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a ruthless business woman, a trait she acquired from her father.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Opinionated, Entrepeneur, Gifted. Bonds: Religious, Criminal record. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Falkrunn Torunn, Female Dwarf Ranger 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc, Gnome
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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