Margery Soames, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a grey collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.
Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Margery was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: She would like to get married and retire.
Bonds: Poor, Has a crush, Job, Family. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 6 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 4 Antitoxin.
Margery Kimberly, Female Human [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Ploughman, and sports empty pouches on her belt. Her silver hair is wavy and long. Her green unseeing eyes seem to look past you.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.
History: Born in the north to a Ploughman, Margery learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a Ploughman soon after.
Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and regain custody of her daughter
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Family. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. 4 Antitoxin.
Symma Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan coat over a black low-cut shirt, and a Stetson hat upon her head. She has chestnut hair. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Symma grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Entrepeneur. Bonds: Immigrant, Guardian, Rich, Adventurer. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 23000 sp.
Argran Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: Argran lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Beggar for hire.
Motivation: Wants a kiss; and doesn't want to be a beggar and was forced into it by his family
Flaws: Fearful. Bonds: Job, Family, Poor, Has a crush. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 18 (+4) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: Silver pearl (90 gp). Freshwater pearl (15 gp). 1 Minor magic item.
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