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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bucklal Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. With bright blonde hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: Bucklal was born the youngest of three triplets. Cursed with a spirit at a very young age, Bucklal has worked very hard to control his curse. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Flaws: Addict, Disease, Antagonistic. Bonds: Job, Family. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Bucklal Brightmoon, Male Halfling Adept 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)4 (-3) 10 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Rhodochrosite (11 gp).


Social Check DCs


Fivin Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic, Gifted. Bonds: Immigrant, Adventurer. Occupation: Servant

Voice: Raspy

Attributes [hide]

Fivin Selevarun, Male Half-Elf Paladin 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Katherine Graham, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her left hand appears badly burned and disfigured. Her silver hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She was granted druidic powers by her dying sister.

Motivation: She wants revenge against gnolls; and many gnolls want her driven away

Ideals: Extrovert, Gifted. Bonds: Mentor, Enemies. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Katherine Graham, Female Human Wizard 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (7 gp).


Social Check DCs


Dabbledob Reese, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator father left him crippled. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Philantrophist. Flaws: Insane, Disease. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Dabbledob Reese, Male Gnome Bard 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 16000 cp. Iolite (50 gp). Violet garnet (600 gp). Deep blue spinel (600 gp).


Social Check DCs

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