Faral Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is kept up in a ponytail inside a broad hat. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.
History: Faral hails from a village terrorized by gnolls. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 70 pp. Red-brown spinel (70 gp). Moss agate (8 gp). Bloodstone (60 gp).
Vrondiss Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with small hat. His bronze crest is still thick. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. Through the years after Vrondiss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Vrondiss's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Fighting, Entrepeneur. Flaws: Antagonistic. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 13)
Armor Class 8
Hit Points 49 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1
Possessions: 1000 gp. Amethyst (60 gp). Freshwater pearl (5 gp). Chalcedony (70 gp). Coral (60 gp). Red-brown spinel (60 gp). Peridot (70 gp). Star ruby (1200 gp). Malachite (5 gp). Lapis lazuli (5 gp). Golden pearl (60 gp). 1 Minor magic item.
Gimgen Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy brown pantaloons and a green scarf. He wears his red hair up. His eyes are green.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gimgen lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To pay off his debts; and an old rival family wants him found
Ideals: Impeccable. Bonds: Enemies, Family, Adventurer, Debt. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 pp. Iolite (30 gp). Onyx (30 gp). Hematite (13 gp). Zircon (30 gp). Red garnet (140 gp). Golden yellow topaz (700 gp).
Verin Horror, Female Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she typically wears black cloth garments or leather armor. Her hair is silver and curly. She has a dull look in her black eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is an amazing painter.
History: Verin was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She left for the west, certain she would find work there.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Optimist, Gifted, Impeccable. Bonds: Family, Immigrant. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 4)
Armor Class 8
Hit Points 8 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 5 (-3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 26000 cp. A roughly beaten golden orb (130 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

