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NPC Generator

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Advanced [show]


Merla Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. Her white hair is slicked back into a classic pompadour. She has brown eyes and a red hat with a brown feather.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Mayor, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Logical. Flaws: Selfish. Bonds: Poor, Adventurer, Has a crush. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Merla Sunmeadow, Female Halfling Rogue 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Liftrasa Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her eyes are likewise blue.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is skeptical of what others tell her and is slow to trust.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has since lost track of the people in her past.

Motivation: Retire the richest woman in the south; and regain custody of her daughter

Ideals: Entrepeneur. Flaws: Depressed, Shy. Bonds: Rich, Immigrant, Family. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Liftrasa Foamtankard, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 8000 cp. Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Black star sapphire (400 gp).


Social Check DCs


Marastyr Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her grey robe and has her halberd always slung over her shoulder. She keeps her chestnut hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The war was a terrible time for her, and Marastyr does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. When Marastyr reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Fighting. Flaws: Depressed. Bonds: Military. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Marastyr Rubyeye, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 17 (+3)3 (-4)
Skills Animal Handling +5, Persuasion -2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 400 gp. Lapis lazuli (12 gp). Black pearl (300 gp). Aquamarine (300 gp). 3 Smokesticks.


Social Check DCs


Spring Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with grey skirt. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are a pleasant copper.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Spring reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Military. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Spring Of Snakes, Female Tabaxi Sorcerer 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)10 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Golden yellow topaz (1100 gp). Rhodochrosite (8 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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