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Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown pants and tee shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 5 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Justice. Bonds: Immigrant, Family, Job, Religious. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Nordak Caebrek, Male Dwarf Ranger 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Acrobatics +5, Insight +8
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 4000 gp. Gold and topaz bottle stopper cork (700 gp). Gold and ruby ring (7000 gp). A delicate silver chain set with a tourmaline (100 gp). Jeweled electrum ring (7000 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). Solid gold idol (1200 gp).


Social Check DCs


Marbas Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Born in the south to a Map Maker, Marbas learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Professionalism. Bonds: Job, Family, Enemies. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Marbas Blessing, Male Tiefling Paladin 16
Medium (5'9") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 63 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +7, Survival +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. Jeweled gold crown (5000 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (1000 gp). An abacus with copper, silver and gold markers (180 gp). Black velvet mask with numerous citrines (180 gp). A roughly beaten golden orb (180 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Hubert Harper, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He wears a broad hat to cover his moderate length black hair. This violet eyed easterner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Optimist, Athletic. Bonds: Adventurer, Mentor, Family. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Hubert Harper, Male Human Bard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 gp.


Social Check DCs


Dalaba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a blue suit, and carries shortspears. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in shortspear use. Days after completing her studies, news broke out that her hometown was attacked by brigands. Dalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Money/treasure; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Joker. Bonds: Immigrant, Rich, Enemies. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Dalaba Ironhide, Female Gnome Ranger 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 84 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 170 pp.


Social Check DCs

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