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NPC Generator

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Advanced [show]


Arha Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a dagger. Her blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.

History: Her mother raised her in a mountain cabin. Brilliant and gifted she never wanted to apply herself. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and she's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Guardian, Nature. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Arha Woods, Female Half-Orc Paladin 3
Medium (5'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Bolhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a grey costume with the symbols of the four houses of cards on her torso. She has styled her brown hair well, parting it to the left. Her eyes, though not visible through her cowl, are hazel.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: She is unsatisfied with her job; and to find somewhere to settle down

Ideals: Athletic, Pacifist. Flaws: Mundane, Disease. Bonds: Job. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Bolhild Steelfist, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2 Smokesticks.


Social Check DCs


Bimpnottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is wavy and long. Her green eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Optimist. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Bimpnottin Oomtrowl, Female Gnome Commoner 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 71 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4

Possessions: 1000 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2200 gp). Gold and ruby ring (3000 gp). Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Anne Blyth, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is heavily combed to the right. Her violet eyes peer out from beneath her broad grey hat.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Jeweler for hire.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Shy. Bonds: Nature, Job. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Anne Blyth, Female Human Rogue 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Jet (150 gp).


Social Check DCs

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