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NPC Generator

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Advanced [show]


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'11" western woman, she wears rags and sports a simple walking cane. She keeps her cinnamon fur in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: From birth she was tutored by a cruel and relentless mentor. She moved out north to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Art was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants revenge against dire rats

Ideals: Impeccable. Flaws: Racist. Bonds: Poor, Enemies, Mentor, Criminal record. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Art Wing, Female Tabaxi Paladin 4
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Falkrunn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.

History: When she was but 7 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Falkrunn Steelfist, Female Dwarf Commoner 6
Medium (3'10") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Moss agate (5 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Barrister. He wears a feathered hat to cover his moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Hork was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Bonds: Job, Criminal record, Poor, Religious. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Hork Garrick, Male Half-Orc Bard 16
Medium (5'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 73 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 12 (+1)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Amber (50 gp). Alexandrite (1300 gp). Rhodochrosite (14 gp). Carnelian (50 gp). Red-brown spinel (50 gp). Blue star sapphire (400 gp). Coral (50 gp). Azurite (14 gp). Moss agate (14 gp). Star rose quartz (50 gp). Banded agate (14 gp). Freshwater pearl (14 gp). Malachite (14 gp). 1 Medium magic item.


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and he perpetually has his flail ready. He keeps his silver crest in a pixie cut. He has red eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Dazzazn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Mentor. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Adept 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 7
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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