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NPC Generator

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Advanced [show]


Semyaza Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Bather does. She wears her red hair down. Her black eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise she seems alert and responsive.

History: She was born in the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and retire the richest woman in the west

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Semyaza Mystery, Female Tiefling Druid 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 4000 cp.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His golden hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 5 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Athletic. Bonds: Rich, Immigrant, Nature. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Fargrim Gorunn, Male Dwarf Ranger 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 18 (+4)9 (-1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1900 sp.


Social Check DCs


Edge Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He has moderate length cinnamon fur. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west, but his parents moved at a very young age to the north. He has had some formal dancing training, and achieved minor success. He left for the west, certain he would find work there.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Impeccable, Artistic. Bonds: Poor, Military, Immigrant, Has a crush. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Edge Thunder, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)18 (+4) 16 (+3)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Undercommon, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 290 pp. Malachite (6 gp). Obsidian (6 gp). Chrysoberyl (120 gp). Deep green spinel (120 gp). Bloodstone (70 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is physically well-built. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His gold eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Interpreter.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker. Flaws: Cynical. Bonds: Military, Job, Adventurer. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Kerkad Dhyrktelonis, Male Dragonborn Warrior 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 11 (+0)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80 pp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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