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NPC Generator

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Advanced [show]


Oda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her face is covered beneath a completely black helmet.

Personality: Oda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.

History: Oda lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Extrovert. Flaws: Hedonist, Racist. Bonds: Family. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Oda Ironhide, Female Gnome Sorcerer 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 20 (+5)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Gurdis Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is typically in her Masseuse uniform. Beneath her clothing is a huge mess of scar tissue. She has wavy golden hair. She has green eyes and a grey hat with a blue feather.

Personality: She acts crazy and hedonistic. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gurdis was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She inherited the family business which she has now maintained for 8 years.

Motivation: To be a Barber again.

Ideals: Justice. Flaws: Hedonist. Bonds: Job, Slave, Criminal record. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Gurdis Thrahak, Female Dwarf Adept 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 6 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 pp.


Social Check DCs


Fenriz Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is thinning but still full. His silver eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Fenriz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and retire the richest man in the north

Ideals: Entrepeneur, Persistence, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Fenriz Vigil, Male Tiefling Ranger 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. He wears a deerstalker hat to cover his moderate length green crest. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Gardener, who enjoyed hunting, Nadarr was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nadarr took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Religious, Nature, Adventurer. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Wizard 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 113 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)18 (+4) 12 (+1)12 (+1)
Skills History +10, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic, Auran, Gnome, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18444444432

Possessions: 1900 pp. Tiger eye turquoise (14 gp). Chalcedony (70 gp). Blue sapphire (1600 gp). White pearl (110 gp). Moonstone (70 gp). Coral (110 gp). Brown-green garnet (110 gp). Sardonyx (70 gp). Sardonyx (70 gp). 1 Medium magic item.


Social Check DCs

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