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NPC Generator

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Advanced [show]


Azaki Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan tunic with green highlights, and long brown pants that bunch up around his shoes. With a patchy chestnut beard and wild chestnut hair. His amber eyes peer out from beneath his wide-brimmed tan hat.

Personality: Overbrimming with self-confidence, Azaki isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast desert. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Nature, Rich. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Azaki Horineth, Male Elf Monk 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. He wears his black hair down. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Family, Military, Adventurer. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Randal Snape, Male Human Adept 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp.


Social Check DCs


Gurdis Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Carpenter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Extrovert. Flaws: Insane, Shy. Bonds: Family. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Gurdis Bigtoe, Female Dwarf Cleric 8
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Performance +3, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Great Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She has done her best to style her beige fur to look like a famous performer. Her eyes are amber and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: When she was but 4 years old her parents immigrated from the south. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting, Opinionated. Bonds: Criminal record, Immigrant, Poor, Adventurer. Occupation: Sage

Voice: Raspy

Attributes [hide]

Great Blossom, Female Tabaxi Bard 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs

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