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NPC Generator

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Advanced [show]


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is still thick. This green eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Oskar was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Athletic, Gifted. Bonds: Religious, Job, Adventurer. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oskar Ironfist, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 11 (+0)7 (-2)
Skills Deception +0, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Helen Ogden, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy golden hair. Her eyes are a pleasant blue.

Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: Her mother raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Meet up once more with her childhood friend; and to clean up the streets

Ideals: Justice. Bonds: Poor, Adventurer, Guardian, Nature. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Helen Ogden, Female Human Adept 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. Sard (20 gp). 1 Darkwood Shield.


Social Check DCs


Naal Horineth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Naal is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many dire rats want him driven away.

Flaws: Depressed, Antagonistic. Bonds: Religious, Enemies. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Naal Horineth, Male Elf Warrior 13
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 58 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)11 (+0) 19 (+4)11 (+0)
Skills Intimidation +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Black velvet mask with numerous citrines (40 gp). Gold and topaz bottle stopper cork (700 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Bradly, Female Human [Permalink]

Personal [hide]

Description: A 5'5" northern woman, she wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: Aggressive, abrasive, and angry, Rohesia embodies much of what other species detest in the Humans. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions.

Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Religious, Nature. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Rohesia Bradly, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs

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