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NPC Generator

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Advanced [show]


Amnon Mute, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise gold.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Amnon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Amnon. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Logical. Bonds: Criminal record. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Amnon Mute, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Two Llamas Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a pastel collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her lavender fur in a flapper bob. She is baby faced.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Shoemaker, but she got bored and became a Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Someone believes her a fraud; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Job, Enemies. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Two Llamas Treat, Female Tabaxi Ranger 5
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Oriel Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red hair is lengthy. She has gray eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Oriel Amakiir, Female Half-Elf Bard 12
Medium (4'8") Half-Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 67 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)5 (-3) 16 (+3)16 (+3)
Skills Deception +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. Some 7 years later his spouse died after the birth of his son. Heartbroken, Henry never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Optimist, Gifted. Bonds: Criminal record, In love. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Henry Kitchur, Male Human Fighter 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 66 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Nature +5, Performance +7
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 70 pp. Violet garnet (1500 gp). Tourmaline (130 gp). Zircon (70 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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