Godfrey Thackeray, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Shipwright. His moppish white hair is in a traditional bowl cut. His green eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Godfrey was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Whurdred Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears grey trousers with tan and red striped suspenders. She wears various colorful collared shirts. Her black hair is styled in orderly dreadlocks. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Fortune-teller profession.
History: Gifted from a young age, Whurdred studied abroad. She struck it rich when she found rare goods in large quantities. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Persistence, Gifted, Impeccable. Bonds: Job, Rich. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Alberich Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are likewise gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Alberich lived on a farm with his father, near the main road leading to a nearby town. He married young, but lost his spouse to giants. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Depressed. Bonds: Rich, Family, Enemies. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Vaina Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She is physically well-built. Her silver hair is drawn into a tight pony tail with a clover scrunchie. She has a dull look in her brown eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Vaina lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.
Motivation: To unite with her brother.
Ideals: Gifted, Fighting. Bonds: Nature, Family, Poor. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1700 gp. Jeweled electrum ring (2000 gp).
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