Lia Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is braided into rings. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and someone believes her a fraud
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp. 1 Half-Plate. 1 Half-Plate.
Bathin Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His dark red hair is lengthy and is close to two feet long. His eyes are red and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Bathin was born the youngest of three triplets. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to open a new tavern; and regain custody of his son
Ideals: Professionalism. Flaws: Disease. Bonds: Family, Criminal record, Job. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Hupe Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. His hazel eyes peer out from beneath his wide-brimmed red hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: Hupe lived on a farm with his mother, near the main road leading to a nearby town. In his 12th year, his parents were killed by a gnolls raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hupe was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp. Peridot (50 gp). Tiger eye turquoise (8 gp). Red-brown spinel (130 gp). Black pearl (500 gp).
Mormo Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His purple hair is still thick. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Mormo grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Mortician for hire.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Slave. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


