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NPC Generator

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Advanced [show]


Seraphina Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a simple red robe with yellow stripes complete with hood. She is muscular with a powerful set of arms. Her moppish brown hair is in a traditional bowl cut. She has several tiny opal earrings on each ear.

Personality: Seraphina wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Seraphina was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Actor. After months of barely getting by, Seraphina managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She'd like to take her coworkers down a peg; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Justice. Bonds: Rich, Job, Criminal record. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seraphina Quickstep, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Pog Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Knight, and carries pickaxes. He keeps his black hair in a flapper bob. His brown eyes peer out from beneath his broad tan hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Knight, Pog learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Knight for hire.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Fighting, Optimist. Bonds: In love, Job, Adventurer, Rich. Occupation: Knight

Voice: Stutters

Attributes [hide]

Pog Loofollue, Male Gnome Cleric 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 13000 sp.


Social Check DCs


Ulblyn Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin brown vertical stripes and white pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Criminal record, Nature, Adventurer, Religious. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Ulblyn Hilltopple, Male Halfling Fighter 11
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 115 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3000 gp. Amber (130 gp). Lapis lazuli (14 gp). Tourmaline (130 gp). Deep blue spinel (400 gp). Blue quartz (14 gp). Blue sapphire (1200 gp). Golden yellow topaz (400 gp). Hematite (14 gp). Bloodstone (60 gp).


Social Check DCs


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His orange fur is kept up in a ponytail inside a Stetson hat. His yellow eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Professionalism. Bonds: Adventurer, Military, Family. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Kite Of Spirit, Male Tabaxi Expert 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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