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NPC Generator

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Advanced [show]


Agnes Nash, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is slicked back into a classic pompadour. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Agnes's first love is herself. Her second love is also herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A powerful slaver made her what she is. She was an apprentice working in her father's forge. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Has a crush, Mentor, Job, Adventurer. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Agnes Nash, Female Human Commoner 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 5 (-3)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He sports a long chestnut beard, and similarly colored long hair. He has gleaming, smiling blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Roofer

Voice: French accent

Attributes [hide]

Guy Wordsworth, Male Human Ranger 2
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Silver comb with moonstones (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized white coat. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic, Disease, PTSD. Bonds: Rich. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Gormogord Shadowquick, Male Halfling Warrior 16
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 113 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Insight +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 1100 pp. Silver comb with moonstones (200 gp). A necklace of small pink pearls (5000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Embroidered and bejeweled glove (1000 gp). Silver ewer (60 gp). Silver comb with moonstones (200 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Vanuath Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is still thick. His eyes are violet and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Vanuath was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 2 years.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic, Optimist, Joker, Impeccable. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Vanuath Cithreth, Male Elf Bard 7
Medium (5'3") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 10 (+0)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Chrysoberyl (90 gp).


Social Check DCs

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