Kassoon
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NPC Generator

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Advanced [show]


Harann Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and grey robe with the hood down. She has a slight overbite and is overall scrawny. Her long blue crest is drawn into a two foot long braid. Her eyes are red and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: Harann hails from a village terrorized by giants. Like her mother and her brother before her, after school she went straight into learning to become a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Sensitive. Bonds: Enemies, Job, Slave. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Harann Beryntolthropal, Female Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Hematite (12 gp).


Social Check DCs


Adrex Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His green crest is braided into rings. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Addict, Shy. Bonds: Nature, Religious. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Adrex Skaarzborroosh, Male Dragonborn Warlock 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp. Smoky quartz (70 gp). Bloodstone (70 gp). Tiger eye turquoise (4 gp). Deep green spinel (50 gp). Chrysoprase (70 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and pastel tie. He has moderate length white fur. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. After coming to the age of reason, Three took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Adventurer, Nature. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Three Of Spirit, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs


Braak Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black costume with the symbols of luck on his torso. He has a black handlebar mustache and slicked back black hair. This violet eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Tailor.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Braak Everleigh, Male Half-Orc Warrior 6
Medium (6'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Alexandrite (200 gp). Blue star sapphire (1500 gp).


Social Check DCs

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