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NPC Generator

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Advanced [show]


Cask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His fur is greying and his face has many wrinkles. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the west. Cask was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Religious. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Cask Thundercloud, Male Tabaxi Rogue 5
Medium (6'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)18 (+4) 17 (+3)9 (-1)
Skills Deception +2, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Orc, Draconic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Miles Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears brown painted combat armor at almost all times. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Criminal record. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Marlowe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Hrathy Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a long, white, dusty cloak. Her white hair is braided into rings. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: Hrathy was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg

Bonds: Job, Military, Poor, Guardian, Has a crush. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Hrathy Beitz, Female Half-Orc Aristocrat 15
Medium (5'10") Half-Orc, Neutral Evil (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Religion +6, Stealth +8
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. A delicate brass dragon egg (10 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (30 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (30 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Hogar Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He wears his chestnut hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Extrovert, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Hogar Hadleigh, Male Half-Orc Monk 7
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Giant, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 90 pp.


Social Check DCs

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