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NPC Generator

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Advanced [show]


Nalaed Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her grey robe and has her crossbow always slung over her shoulder. She has wavy red hair. Her fierce brown eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Nalaed was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nalaed decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Expand her business; and seeks redemption

Ideals: Passionate. Flaws: Lazy, Mundane. Bonds: Criminal record, Job. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Nalaed Rubyeye, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 240 gp. 1 Good lock.


Social Check DCs


Agnes Camden, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears brown trousers with pastel and yellow striped suspenders. She wears various colorful collared shirts. Her moppish auburn hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the south

Ideals: Joker, Entrepeneur. Flaws: Impulsive, Fearful, Antagonistic. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Agnes Camden, Female Human Commoner 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp. Jet (140 gp). Alexandrite (1100 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she tends to wear a large tan jacket. She has a long white ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.

History: Born in the east to a Jeweler, Veloptima learned a great deal about her mother's area of expertise. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy. Bonds: Job, Has a crush, Criminal record. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Veloptima Scheppen, Female Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp.


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. His eyes are green and he is always smoking a pipe.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Fighting, Gifted. Flaws: Racist, Impulsive. Bonds: Immigrant. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Chay Goodearth, Male Halfling Wizard 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1800 sp. 3 Acid flasks. 3 Antitoxin. 3 Acid flasks.


Social Check DCs

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