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NPC Generator

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Advanced [show]


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her lavender fur is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.

History: Tree was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and to unite with her brother

Ideals: Athletic, Persistence. Bonds: Rich, Family, Job. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Tree Candle, Female Tabaxi Cleric 3
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Bloodstone (20 gp). Banded agate (13 gp). Rock crystal (20 gp).


Social Check DCs


Mormog Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple black robe with blue stripes complete with hood. His white hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. Mormog was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Religious, Adventurer. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Mormog Blythe, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Hematite (10 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Balimaar Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his glaive always slung over his shoulder. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Balimaar was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Job, Family. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Balimaar Horineth, Male Half-Elf Druid 7
Medium (5'1") Half-Elf, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Rock crystal (70 gp). Tiger eye turquoise (14 gp). Sardonyx (70 gp).


Social Check DCs


Naal Hanali, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears blue painted combat armor at almost all times and is in decent physical shape. His chestnut hair is thinning but still full. His green eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Mundane. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Hanali, Male Elf Barbarian 5
Medium (5'2") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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