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NPC Generator

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Advanced [show]


Donella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered brown stockings. She is portly but not overly obese. Her white hair is knotted and matted. Her eyes are blue and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Donella Oomtrowl, Female Gnome Aristocrat 11
Small (3'0") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Athletics +1, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +7

Possessions: 3200 gp. Black pearl (700 gp). Chrysoberyl (110 gp). Carnelian (60 gp). Obsidian (9 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Aquamarine (700 gp).


Social Check DCs


Pâsh Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a plains tribe. His childhood dream was to be a Stableman, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Entrepeneur. Flaws: Terse. Bonds: Nature, Job, Adventurer. Occupation: Tailor

Voice: German accent

Attributes [hide]

Pâsh Tyndall, Male Half-Orc Aristocrat 9
Medium (6'2") Half-Orc, Neutral Good (CR 9)
Armor Class 13
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 9 (-1)4 (-3)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. Carved bone or ivory statuette (70 gp).


Social Check DCs


Anverth Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his rapier, and carries rapiers. He has a very tight haircut. His gray eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Anverth was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Entrepeneur, Persistence. Bonds: Job. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Anverth Pingun, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Markosian Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman wears suspenders and black workpants. Her shirt is yellow, and she wears a heavy black leather apron most of the time. Her hair is short and red. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Markosian has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Markosian Flaw, Female Tiefling Fighter 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 290 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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