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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shadow Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman very much looks the part of a Butcher, and a wedding ring on her right hand. She wears her black fur up. Her eyes are yellow.

Personality: Prone to second guessing herself, she comes off as nervous. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is a Succubi in disguise. A gifted student she started as a Seamstress, but she got bored and became a Butcher. In the meantime she has taken over work as a Butcher and occasionally as a mercenary.

Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Job, In love, Has a crush, Adventurer. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Shadow Of Ale, Female Tabaxi Wizard 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1800 gp.


Social Check DCs


Ermina Brandon, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her brown hair is lengthy. Her eyes are gray.

Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them

History: Born in the east to a Performer, Ermina learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Performer. Since then, she has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Job. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ermina Brandon, Female Human Commoner 11
Medium (4'7") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 12 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4

Possessions: 270 pp. Large well-done wool tapestry (400 gp). Solid gold idol (500 gp). Old masterpiece painting (2400 gp). Black velvet mask with numerous citrines (160 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Armara Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. Her purple hair is smooth and relatively long. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Nature, Family. Occupation: Guard

Voice: French accent

Attributes [hide]

Armara Sadness, Female Tiefling Warlock 3
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Religion +6, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Goblin, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: Just what you see.


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is thinning but still full. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Immigrant, Guardian, Adventurer, Criminal record, Nature. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Thomas Lindsay, Male Human Warrior 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Goblin, Auran
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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