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NPC Generator

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Advanced [show]


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who likes to wear blue tank tops with green pants, he is not a threatening figure. His hair, while still mostly white, has prominent grey streaks. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wrenn was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Extrovert. Flaws: Shy. Bonds: Family, Adventurer, Enemies. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Wrenn Sympony, Male Gnome Paladin 10
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 95 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 900 gp. Lapis lazuli (11 gp). Smoky quartz (60 gp). Alexandrite (200 gp). Black pearl (200 gp). Peridot (60 gp).


Social Check DCs


Astaro Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light black in addition to tight pants. Her long purple hair is drawn into a two foot long braid. She has a tattooed face.

Personality: Stoic and calm, she prefers to meditate than take action. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Astaro was left her father's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels that her past leaves her morally obligated to help; and she is terrified, and will act out of fear

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Astaro Principle, Female Tiefling Ranger 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. 2 Thunderstones.


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Laborer. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Sabotage a competitor; and to be a slave trader again

Ideals: Fighting. Flaws: Addict, Forgetful, Secretive. Bonds: Job, Nature. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Ozyman Silvereyes, Male Halfling Sorcerer 7
Small (3'4") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Elven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 700 gp.


Social Check DCs


Uraim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this western man has a large grey mantle and cape that has been intricately interwoven into his brown robe. He keeps his blonde hair in a pixie cut. He has hazel eyes.

Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Pacifist, Professionalism. Bonds: Religious, Mentor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Uraim Trollbleeder, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 6
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged -2 / 1d6-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs

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