Engong Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a black Stetson hat and black clothes. Her white hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She takes great joy in being the best Unemployed in town.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Unemployed and found it very stressful. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Gnomish people; and further expansion of business
Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Religious, Job, Military. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item.
Waywocket Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. Her tied-back hair is golden. She wears large thick round spectacles.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Waywocket was born in the west. At a young age she loved to build and create. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Persistence. Flaws: Sensitive. Bonds: In love, Criminal record. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 60 gp.
Foxilon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He sports a flattop hair cut. His green eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Foxilon lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his brother
Ideals: Disciplined, Impeccable. Bonds: Religious, Family. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Van Es, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. His chestnut hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.
History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Sage again; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Job. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!


