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NPC Generator

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Advanced [show]


Prâk Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He became a Fortune-teller soon after.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Disease. Bonds: Rich, Criminal record, Military, Job, Enemies. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Prâk Hayhurst, Male Half-Orc Expert 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 gp. Obsidian (6 gp). Coral (90 gp). Smoky quartz (80 gp).


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Dwarven culture. He plays an instrument quite well.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Artistic. Flaws: Racist, Impulsive. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Radomir TellPenny, Male Halfling Rogue 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear pastel pants and tee shirts. He keeps his orange fur in a flapper bob. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Cleric 9
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Smoky quartz (50 gp).


Social Check DCs


Salasar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, black shirt, and yellow tie. He is physically well-built. He keeps his long white crest kept up in a rat tail. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Navigator, Salasar learned a great deal about his mother's area of expertise. Salasar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Salasar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Salasar Vangdondalor, Male Dragonborn Warlock 12
Medium (6'1") Dragonborn, Neutral Evil (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs

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