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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her bow. She has styled her brown hair well, parting it to the left. She has gleaming, smiling hazel eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 4 years old her parents immigrated from the east. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Fisher

Voice: American accent

Attributes [hide]

Nora Wildcloak, Female Halfling Expert 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red cloak and cross-gartered blue stockings. With a patchy black beard and wild black hair. His amber eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Priest, Stannor learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Artistic. Flaws: Fearful, Secretive. Bonds: Job, Enemies. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Stannor High-hill, Male Halfling Rogue 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 5000 sp. Tourmaline (100 gp).


Social Check DCs


Brottor Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a small bristly mustache and wavy auburn hair. His eyes are blue.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Religious, Nature. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Brottor Ungart, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 pp. Large well-done wool tapestry (400 gp). Silver ewer (90 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Flame Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a violet scarf. She has a slight overbite and is overall scrawny. Her gray fur is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been saving her money to try and buy her brother's freedom.

Motivation: To protect her home; and her relatives are trying to arrange a marriage

Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Guardian. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Flame Of World, Female Tabaxi Paladin 5
Medium (6'4") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Sard (70 gp).


Social Check DCs

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