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NPC Generator

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Advanced [show]


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright tan dresses and hats. Her moppish white hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great joy in being the best Fisher in town.

History: Born in the north to a Fisher, Caramip learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a crush on the local Locksmith; and wants her loneliness to end

Flaws: Sensitive, Insane. Bonds: Job, Rich, Has a crush. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Caramip Cobblelob, Female Gnome Fighter 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Grumbar Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Grumbar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. After coming to the age of reason, Grumbar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Gifted, Entrepeneur. Bonds: Poor, Job, Adventurer. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Grumbar Hayden, Male Half-Orc Wizard 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Theobald Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears just a yellow suit, he is not a threatening figure. He wears his red hair down. His eyes are amber and catlike.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: He got into the Ruler business at a young age. A gifted student he started as a Roofer, but he got bored and became a Ruler. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Job, Enemies, Criminal record. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Teinithra, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. Black star sapphire (1200 gp). Sard (30 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Thokk Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has blonde hair. His brown eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. When Thokk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Justice. Bonds: Rich, Military. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Thokk Sydney, Male Half-Orc Cleric 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs

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