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Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Pirithin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Has a crush, Rich. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Pirithin Warmwater, Male Halfling Paladin 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nordak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly greatswords and hammers. He has a brown handlebar mustache and slicked back brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Cook profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Nordak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nordak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record, Job. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Nordak Aranore, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp. Citrine (30 gp).


Social Check DCs


Avice Asheton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Sporting a red mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Dragonborn culture. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Avice hails from a village terrorized by orcs. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice. Flaws: Racist. Bonds: Criminal record, Enemies, Nature. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Avice Asheton, Female Human Druid 11
Medium (4'11") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 120 pp.


Social Check DCs


Trail Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with white and brown striped suspenders. She wears various colorful collared shirts, and carries rapiers. Her fur is white and curly. She has yellow eyes.

Personality: She is fixated on the number 72. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Family, Rich. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Trail Of Shadows, Female Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 9 (-1)19 (+4)
Skills Persuasion +8, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Jasper (30 gp). Fiery yellow corundum (700 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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